Hi!
MOJO was great, many people enjoyed our game and gave us good feedback.
A huge thanks to all of you who played it!
I'll see you next time!!
quarta-feira, 31 de maio de 2017
MOJO
Yesterday we finally attended MOJO. Everything went according to plan and the surprisingly good feedback we got gave use the motivation to keep developing and finish the game. The team will now take a break and prepare for exams but we will soon be back better than never! Thank you all for the support and I'll see you soon.
terça-feira, 30 de maio de 2017
MoJo
The team has attended MoJo in Tagus Park and collected the necessary feedback from the users. We now have a better idea and understanding of what is working and what is not. We alse know now what is lacking in the game. From here on we will be reviewing all the data collected and use it to improve the project.
The blog journey ends here, thanks and until next time.
The blog journey ends here, thanks and until next time.
segunda-feira, 29 de maio de 2017
Mojo
Hey guys so here we are, its that time of the year again, Mojo is tomorrow and we are giving the final touches to our game, hopefully tomorrow will be a good experience to receive feedback and access how our game is received by the public, hope to see you guys there. See you tomorrow
sexta-feira, 26 de maio de 2017
Preparing for MoJo
This week the team has been working on the game in order to get everything ready for MoJo. See you there!
quinta-feira, 25 de maio de 2017
Week before Mojo
I'm currently working on designing the levels for Summer, due to other projects and presentations i wasn't able to work on the prototype until now, our objective is to improve the prototype during the weekend in order to show it to our focus group on Sunday so that we can have a pre-feedback of what we are going to show at MOJO. Catch you guys next week
quarta-feira, 24 de maio de 2017
MOJO
Hi guys!
This week we worked (and still are) on the game for you to play on MOJO. I hope you like it!!
See you next week
This week we worked (and still are) on the game for you to play on MOJO. I hope you like it!!
See you next week
segunda-feira, 22 de maio de 2017
MOJO is near,
Hello everyone!
MOJO is only 8 days and with the first "real release" of Recollections! Last week we were busy with documents for MOJO and this week we will be focusing on getting the game shown to our focus group. Hoping to get the same good feedback we have been getting lately to keep improving the game!
See ya soon.
MOJO is only 8 days and with the first "real release" of Recollections! Last week we were busy with documents for MOJO and this week we will be focusing on getting the game shown to our focus group. Hoping to get the same good feedback we have been getting lately to keep improving the game!
See ya soon.
quarta-feira, 17 de maio de 2017
Playtesting
Hello everyone, this week the team has been focused in improving the conceptual documents and preparing the playtest for MOJO. The playtesting consists of some main objectives that we intend to reach, based on our user feedback during the event. Until the next update we will be working on the game and communicating with the team artist to get everything ready!
terça-feira, 16 de maio de 2017
Playtesting and Docs
Hey guys so just finished the play testing doc we know have a clear objective for MOJO and a clear procedure of what to do, hope to see you guys there. I will now focus on the 4 levels for Summer hopefully next week we can test the prototype with our focus group before showing it on MOJO, see you next week
Preparing MoJo
Hi guys!
This week we are preparing the MOJO activities for you, making a small survey and improving the game.
See you next week!
This week we are preparing the MOJO activities for you, making a small survey and improving the game.
See you next week!
domingo, 14 de maio de 2017
Third Development Cycle
MOJO is getting closer but we still have lots of things to do! The third development cycle represents the final sprint we will be doing before the project is finished. We're finishing the update on the docs and will be preparing the surveys for the players that will attend MOJO. I'll be in London this week working so it will be hard to also work on the programming side of the game, but I will do my best.
quarta-feira, 10 de maio de 2017
3 Development Cycle
Hi!
So this week I fixed the prototype from last week and we're updating the docs and working on the survey for the MOJO.
See you guys next week!
So this week I fixed the prototype from last week and we're updating the docs and working on the survey for the MOJO.
See you guys next week!
3 Development Cycle
Hey guys, so we received a ton of images from our game designer so you can expect a more enticing game, this week I'm focusing on the playtesting as well as improving our previous game docs and if I manage to still have some free time will start developing the rest of the levels so you guys can play them on MOJO. See you next week
segunda-feira, 8 de maio de 2017
Quick update
Another busy week passed. I was busy with other projects so there were no major advances regarding the programming of the game itself. We presented the game for the other groups to play and received some more feedback which will be used to keep improving the game.
Cya soon!
Cya soon!
First Tech Prototype [Late Edition]
On the past week the first tech prototype was finished and presented to our focus group and in the labs. Reviews and feedback were positive and we know we are on the right track. Our artist is also working on her side to make the project the best she can. We will be working on it during this week, fixing bugs, adding mechanics and structuring new puzzles and levels. We will also look into the conceptual documents once again, and start discussing how the team wants to approach the playtesting.
domingo, 7 de maio de 2017
First Real Prototype [late edition]
So last week we finished the first real prototype and showed it to our focus group, to our lab collegues and to a couple of guys from Miniclip. The reviews from everybody were good.
See you this week with the developments from the current week!
See you this week with the developments from the current week!
segunda-feira, 1 de maio de 2017
Player testing
Writing only now, since we only finished our prototype today. The first levels are now fully playable and all the game control mechanics are implemented (save states, warps, menus). We got some users from the focus group to test the "game" and managed to get some really nice feedback which we are gonna use to improve our game! See ya soon.
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